Captain Archer and his crew set out to gain information about the mysterious and antagonistic Xindi race.
2: Anomaly
Sep 17, 2003
Enterprise starts experiencing effects of the spatial distortions pervading the Delphic Expanse, and falls victim to predatory aliens.
3: Extinction
Sep 24, 2003
On a mission to investigate an abandoned Xindi vessel on a jungle planet, Archer, Reed and Hoshi succumb to a virus that mutates them into a primal life form.
4: Rajiin
Oct 1, 2003
The NX-01 gets closer to a showdown with the Xindi when Captain Archer takes on an enigmatic passenger: a beautiful slave named Rajiin.
5: Impulse
Oct 8, 2003
When Enterprise responds to a distress call from a Vulcan ship stranded in the Delphic Expanse, Archer and his boarding team are attacked by insane zombie-like Vulcans.
6: Exile
Oct 15, 2003
A powerful telepath makes contact with Hoshi and offers to help Enterprise find the Xindi ... for a price.
7: The Shipment
Oct 29, 2003
Archer, Reed and Major Hayes infiltrate a Xindi-Sloth industrial colony to learn more about the weapon of mass destruction that will be used against Earth.
8: Twilight
Nov 5, 2003
A spatial distortion leaves Archer unable to form any new long-term memories. Years in the future, he wakes up one morning and is stunned to learn the outcome of the human-Xindi conflict.
9: North Star
Nov 12, 2003
When a settlement of humans living a 19th-century Western lifestyle is discovered on a Delphic Expanse planet, Archer and crew set out to learn how they got there.
10: Similitude
Nov 19, 2003
When Trip suffers a catastrophic injury, his only hope for survival is a transplant from a "mimetic symbiont" which Phlox grows from one of his exotic creatures.
11: Carpenter Street
Nov 26, 2003
Archer and T'Pol travel back in time to 2004 Detroit to stop a Xindi plot.
12: Chosen Realm
Jan 14, 2004
Religious zealots hijack Enterprise to use it as a weapon against the enemies of their faith.
13: Proving Ground
Jan 21, 2004
An Andorian ship led by Commander Shran arrives in the Delphic Expanse to help Enterprise hone in on the Xindi super-weapon.
14: Stratagem
Feb 4, 2004
Archer finds himself face-to-face with Degra, the designer of the Xindi superweapon, and tries to get him to reveal its location.
15: Harbinger
Feb 11, 2004
As Archer tries to unravel the mystery of a rescued alien, long-simmering feelings explode among his senior officers.
16: Doctor's Orders
Feb 18, 2004
The fate of Enterprise is in Dr. Phlox's hands as the rest of the crew must be induced into a coma in order to survive a trans-dimensional disturbance.
17: Hatchery
Feb 25, 2004
Archer goes to extreme lengths to save an abandoned nest of Xindi-Insectoid eggs ready to hatch.
18: Azati Prime
Mar 3, 2004
Archer sets out on a suicide mission to destroy the Xindi superweapon as Enterprise faces a brutal attack.
19: Damage
Apr 21, 2004
While dissension among Xindi ranks festers, Enterprise tries to recover from a devastating attack.
20: The Forgotten
Apr 28, 2004
Two high-ranking Xindi offer to stop the launch of their superweapon if Archer can prove they've been manipulated. Meanwhile, the crew mourns their lost mates.
21: E²
May 5, 2004
An attempt to use a Xindi subspace corridor leads the Enterprise crew to a bizarre encounter with their own descendants.
22: The Council
May 12, 2004
Archer and Hoshi stand before the Xindi Council as T'Pol and Reed lead a team into the heart of a Sphere.
23: Countdown
May 19, 2004
With help from Xindi allies, the Enterprise crew attempts to stop the arming of the Weapon aimed toward Earth.
24: Zero Hour
May 26, 2004
Archer puts his life on the line in a risky gambit to intercept the Xindi superweapon and disarm it from within.
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